[Basics:]
As a Conduit, she has increased durability and can survive long drops without suffering major injury. She also can take a few bullets, as well as physical combat. However too much can incapacitate and kill her.
[Neon:]
Fetch's power is control over Neon, an ability which was honed over her time in the D.U.P prison. She can shoot volatile bolts of neon from her hands as well as sort of a rapid fire from long distances. She can also see her enemy's weak spots, giving her the ability to quickly kill them. She can use neon in order to put her enemies in a short stasis, allowing her to pick off their weak spots more easily. Along with the bolts and stasis, she can create multiple neon rockets to hit a large group of people/things at the same time. If she's absorbed enough neon, she can create a singularity that draws in her enemies and surrounding loose objects for a few seconds, then explode.
She can create a force field around herself to temporally stun her enemies if they come too close. Also, she transform herself into neon to move at superhuman speeds, jump large distances, and run up walls. She can slow her falls with neon thrusters from her hands.
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